Rate Of Fire 6 / 1
Ranges 6 / 15 / 20
Speed 3 / 3
Damage 2D6-1 (plus re-roll any rolls of 6)
Revolver hold 6 rounds. Navy pistols are light-weight. Aimed, rapid or panic fire must be called.
Aimed Line up a perfect shot. Only 1 shot therefore, but at a +4 bonus. Character must not move during round, if he does, he forfeits the bonus.
Rapid Take 3 shots over the entire round, 2 in the first half and 1 in the second half. May move up to half MB before or after firing.
Panic Total of 6 rounds can be fired. All shots at a -4 penalty. Forfeit any Dexterity bonus. May move at up to half MB. If moving faster, -8 penalty to attack rolls.